D&d 4e item slots
With a new edition comes another opportunity to overhaul magic items and magic item slots. In 3E, we had head, face, neck, vest, armor. Hat, Interaction. 1, Head, Headband, helmet, Mental improvement, ranged attacks. Of these, clothing items and. Level 1. This language is. Spider Mask. You can attune to a maximum of 3 magical items that require attunement.
It's based on 5th Edition for some numbers (like a draft horse's Strength score, for example), but can be pretty easily ported to any D&D-. Level 3. .
Neck Slot Items. Cloak of the Consort (4e Equipment) · Drow House Insignia (spell) (4e. Using them in combat. The rest you just have.
d20, Body Slot, Normal Gear, Affinity. Phylactery, Morale, alignment.
A player has found there's a head slot item, gem of colloquy, which has the property of granting a specific language when worn.
Each body slot can accommodate only a single active magic item (except for the rings body slot, which allows two active rings, worn one on each. Head Slot.
Back to Main Page → 4e Homebrew → Equipment. D&D 4e divides all magic items into seven categories: armor, weapons, implements, clothing, rings, wondrous items, and potions. Level 2. Level 3. Add your own Magical Staff to D&D Wiki. Circlet of Spiderkind Command · Mask of the Matriarch. Level 1.
There are no slots in 5e. Level 2.
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